move gotd fork into repo. (#111)

- update to latest telegram layer
- remove some references to fields in tg.Entities that don't exist in
the schema
- originally added here:
https://github.com/beeper/td/commit/820929062a2ba0104397bc01235ab58a9cff780e
  - referenced here
-
https://github.com/mautrix/telegramgo/commit/124f0967ed195b5a380c9bd02e170ada9710dde3
-
https://github.com/mautrix/telegramgo/commit/4205047aab2e0639217148b5d125bfaab668bd8e
This commit is contained in:
Adam Van Ymeren
2025-06-27 20:03:37 -07:00
committed by GitHub
parent 0952df0244
commit 7a04f298d2
19264 changed files with 1539697 additions and 84 deletions
+50
View File
@@ -0,0 +1,50 @@
package inline
import (
"go.mau.fi/mautrix-telegram/pkg/gotd/tg"
)
// GameResultBuilder is game result option builder.
type GameResultBuilder struct {
result *tg.InputBotInlineResultGame
msg MessageOption
}
func (b *GameResultBuilder) apply(r *resultPageBuilder) error {
m, err := b.msg.apply()
if err != nil {
return err
}
t := tg.InputBotInlineResultGame{
ID: b.result.ID,
ShortName: b.result.ShortName,
}
if t.ID == "" {
t.ID, err = r.generateID()
if err != nil {
return err
}
}
t.SendMessage = m
r.results = append(r.results, &t)
return nil
}
// ID sets ID of result.
// Should not be empty, so if id is not provided, random will be used.
func (b *GameResultBuilder) ID(id string) *GameResultBuilder {
b.result.ID = id
return b
}
// Game creates game result option builder.
func Game(shortName string, msg MessageOption) *GameResultBuilder {
return &GameResultBuilder{
result: &tg.InputBotInlineResultGame{
ShortName: shortName,
},
msg: msg,
}
}