move gotd fork into repo. (#111)
- update to latest telegram layer - remove some references to fields in tg.Entities that don't exist in the schema - originally added here: https://github.com/beeper/td/commit/820929062a2ba0104397bc01235ab58a9cff780e - referenced here - https://github.com/mautrix/telegramgo/commit/124f0967ed195b5a380c9bd02e170ada9710dde3 - https://github.com/mautrix/telegramgo/commit/4205047aab2e0639217148b5d125bfaab668bd8e
This commit is contained in:
@@ -0,0 +1,458 @@
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//go:build !no_gotd_slices
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// +build !no_gotd_slices
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// Code generated by gotdgen, DO NOT EDIT.
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package tg
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import (
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"context"
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"errors"
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"fmt"
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"sort"
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"strings"
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"go.uber.org/multierr"
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"go.mau.fi/mautrix-telegram/pkg/gotd/bin"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tdjson"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tdp"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tgerr"
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)
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// No-op definition for keeping imports.
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var (
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_ = bin.Buffer{}
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_ = context.Background()
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_ = fmt.Stringer(nil)
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_ = strings.Builder{}
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_ = errors.Is
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_ = multierr.AppendInto
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_ = sort.Ints
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_ = tdp.Format
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_ = tgerr.Error{}
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_ = tdjson.Encoder{}
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)
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// InputWallPaperClassArray is adapter for slice of InputWallPaperClass.
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type InputWallPaperClassArray []InputWallPaperClass
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// Sort sorts slice of InputWallPaperClass.
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func (s InputWallPaperClassArray) Sort(less func(a, b InputWallPaperClass) bool) InputWallPaperClassArray {
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sort.Slice(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// SortStable sorts slice of InputWallPaperClass.
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func (s InputWallPaperClassArray) SortStable(less func(a, b InputWallPaperClass) bool) InputWallPaperClassArray {
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sort.SliceStable(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// Retain filters in-place slice of InputWallPaperClass.
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func (s InputWallPaperClassArray) Retain(keep func(x InputWallPaperClass) bool) InputWallPaperClassArray {
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n := 0
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for _, x := range s {
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if keep(x) {
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s[n] = x
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n++
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}
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}
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s = s[:n]
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return s
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}
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// First returns first element of slice (if exists).
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func (s InputWallPaperClassArray) First() (v InputWallPaperClass, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[0], true
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}
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// Last returns last element of slice (if exists).
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func (s InputWallPaperClassArray) Last() (v InputWallPaperClass, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[len(s)-1], true
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}
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// PopFirst returns first element of slice (if exists) and deletes it.
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func (s *InputWallPaperClassArray) PopFirst() (v InputWallPaperClass, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[0]
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// Delete by index from SliceTricks.
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copy(a[0:], a[1:])
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var zero InputWallPaperClass
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a[len(a)-1] = zero
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// Pop returns last element of slice (if exists) and deletes it.
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func (s *InputWallPaperClassArray) Pop() (v InputWallPaperClass, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[len(a)-1]
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// AsInputWallPaper returns copy with only InputWallPaper constructors.
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func (s InputWallPaperClassArray) AsInputWallPaper() (to InputWallPaperArray) {
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for _, elem := range s {
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value, ok := elem.(*InputWallPaper)
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if !ok {
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continue
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}
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to = append(to, *value)
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}
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return to
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}
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// AsInputWallPaperSlug returns copy with only InputWallPaperSlug constructors.
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func (s InputWallPaperClassArray) AsInputWallPaperSlug() (to InputWallPaperSlugArray) {
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for _, elem := range s {
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value, ok := elem.(*InputWallPaperSlug)
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if !ok {
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continue
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}
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to = append(to, *value)
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}
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return to
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}
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// AsInputWallPaperNoFile returns copy with only InputWallPaperNoFile constructors.
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func (s InputWallPaperClassArray) AsInputWallPaperNoFile() (to InputWallPaperNoFileArray) {
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for _, elem := range s {
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value, ok := elem.(*InputWallPaperNoFile)
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if !ok {
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continue
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}
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to = append(to, *value)
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}
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return to
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}
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// InputWallPaperArray is adapter for slice of InputWallPaper.
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type InputWallPaperArray []InputWallPaper
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// Sort sorts slice of InputWallPaper.
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func (s InputWallPaperArray) Sort(less func(a, b InputWallPaper) bool) InputWallPaperArray {
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sort.Slice(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// SortStable sorts slice of InputWallPaper.
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func (s InputWallPaperArray) SortStable(less func(a, b InputWallPaper) bool) InputWallPaperArray {
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sort.SliceStable(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// Retain filters in-place slice of InputWallPaper.
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func (s InputWallPaperArray) Retain(keep func(x InputWallPaper) bool) InputWallPaperArray {
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n := 0
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for _, x := range s {
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if keep(x) {
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s[n] = x
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n++
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}
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}
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s = s[:n]
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return s
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}
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// First returns first element of slice (if exists).
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func (s InputWallPaperArray) First() (v InputWallPaper, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[0], true
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}
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// Last returns last element of slice (if exists).
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func (s InputWallPaperArray) Last() (v InputWallPaper, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[len(s)-1], true
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}
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// PopFirst returns first element of slice (if exists) and deletes it.
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func (s *InputWallPaperArray) PopFirst() (v InputWallPaper, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[0]
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// Delete by index from SliceTricks.
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copy(a[0:], a[1:])
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var zero InputWallPaper
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a[len(a)-1] = zero
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// Pop returns last element of slice (if exists) and deletes it.
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func (s *InputWallPaperArray) Pop() (v InputWallPaper, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[len(a)-1]
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// SortByID sorts slice of InputWallPaper by ID.
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func (s InputWallPaperArray) SortByID() InputWallPaperArray {
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return s.Sort(func(a, b InputWallPaper) bool {
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return a.GetID() < b.GetID()
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})
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}
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// SortStableByID sorts slice of InputWallPaper by ID.
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func (s InputWallPaperArray) SortStableByID() InputWallPaperArray {
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return s.SortStable(func(a, b InputWallPaper) bool {
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return a.GetID() < b.GetID()
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})
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}
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// FillMap fills constructors to given map.
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func (s InputWallPaperArray) FillMap(to map[int64]InputWallPaper) {
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for _, value := range s {
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to[value.GetID()] = value
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}
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}
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// ToMap collects constructors to map.
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func (s InputWallPaperArray) ToMap() map[int64]InputWallPaper {
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r := make(map[int64]InputWallPaper, len(s))
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s.FillMap(r)
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return r
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}
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// InputWallPaperSlugArray is adapter for slice of InputWallPaperSlug.
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type InputWallPaperSlugArray []InputWallPaperSlug
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// Sort sorts slice of InputWallPaperSlug.
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func (s InputWallPaperSlugArray) Sort(less func(a, b InputWallPaperSlug) bool) InputWallPaperSlugArray {
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sort.Slice(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// SortStable sorts slice of InputWallPaperSlug.
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func (s InputWallPaperSlugArray) SortStable(less func(a, b InputWallPaperSlug) bool) InputWallPaperSlugArray {
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sort.SliceStable(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// Retain filters in-place slice of InputWallPaperSlug.
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func (s InputWallPaperSlugArray) Retain(keep func(x InputWallPaperSlug) bool) InputWallPaperSlugArray {
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n := 0
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for _, x := range s {
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if keep(x) {
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s[n] = x
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n++
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}
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}
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s = s[:n]
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return s
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}
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// First returns first element of slice (if exists).
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func (s InputWallPaperSlugArray) First() (v InputWallPaperSlug, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[0], true
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}
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// Last returns last element of slice (if exists).
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func (s InputWallPaperSlugArray) Last() (v InputWallPaperSlug, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[len(s)-1], true
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}
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// PopFirst returns first element of slice (if exists) and deletes it.
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func (s *InputWallPaperSlugArray) PopFirst() (v InputWallPaperSlug, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[0]
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// Delete by index from SliceTricks.
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copy(a[0:], a[1:])
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var zero InputWallPaperSlug
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a[len(a)-1] = zero
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// Pop returns last element of slice (if exists) and deletes it.
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func (s *InputWallPaperSlugArray) Pop() (v InputWallPaperSlug, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[len(a)-1]
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// InputWallPaperNoFileArray is adapter for slice of InputWallPaperNoFile.
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type InputWallPaperNoFileArray []InputWallPaperNoFile
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// Sort sorts slice of InputWallPaperNoFile.
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func (s InputWallPaperNoFileArray) Sort(less func(a, b InputWallPaperNoFile) bool) InputWallPaperNoFileArray {
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sort.Slice(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// SortStable sorts slice of InputWallPaperNoFile.
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func (s InputWallPaperNoFileArray) SortStable(less func(a, b InputWallPaperNoFile) bool) InputWallPaperNoFileArray {
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sort.SliceStable(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// Retain filters in-place slice of InputWallPaperNoFile.
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func (s InputWallPaperNoFileArray) Retain(keep func(x InputWallPaperNoFile) bool) InputWallPaperNoFileArray {
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n := 0
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for _, x := range s {
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if keep(x) {
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s[n] = x
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n++
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}
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}
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s = s[:n]
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return s
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}
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// First returns first element of slice (if exists).
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func (s InputWallPaperNoFileArray) First() (v InputWallPaperNoFile, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[0], true
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}
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// Last returns last element of slice (if exists).
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func (s InputWallPaperNoFileArray) Last() (v InputWallPaperNoFile, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[len(s)-1], true
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}
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// PopFirst returns first element of slice (if exists) and deletes it.
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func (s *InputWallPaperNoFileArray) PopFirst() (v InputWallPaperNoFile, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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|
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a := *s
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v = a[0]
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|
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// Delete by index from SliceTricks.
|
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copy(a[0:], a[1:])
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var zero InputWallPaperNoFile
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a[len(a)-1] = zero
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// Pop returns last element of slice (if exists) and deletes it.
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func (s *InputWallPaperNoFileArray) Pop() (v InputWallPaperNoFile, ok bool) {
|
||||
if s == nil || len(*s) < 1 {
|
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return
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}
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||||
|
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a := *s
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||||
v = a[len(a)-1]
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a = a[:len(a)-1]
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*s = a
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return v, true
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||||
}
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// SortByID sorts slice of InputWallPaperNoFile by ID.
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func (s InputWallPaperNoFileArray) SortByID() InputWallPaperNoFileArray {
|
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return s.Sort(func(a, b InputWallPaperNoFile) bool {
|
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return a.GetID() < b.GetID()
|
||||
})
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||||
}
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// SortStableByID sorts slice of InputWallPaperNoFile by ID.
|
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func (s InputWallPaperNoFileArray) SortStableByID() InputWallPaperNoFileArray {
|
||||
return s.SortStable(func(a, b InputWallPaperNoFile) bool {
|
||||
return a.GetID() < b.GetID()
|
||||
})
|
||||
}
|
||||
|
||||
// FillMap fills constructors to given map.
|
||||
func (s InputWallPaperNoFileArray) FillMap(to map[int64]InputWallPaperNoFile) {
|
||||
for _, value := range s {
|
||||
to[value.GetID()] = value
|
||||
}
|
||||
}
|
||||
|
||||
// ToMap collects constructors to map.
|
||||
func (s InputWallPaperNoFileArray) ToMap() map[int64]InputWallPaperNoFile {
|
||||
r := make(map[int64]InputWallPaperNoFile, len(s))
|
||||
s.FillMap(r)
|
||||
return r
|
||||
}
|
||||
Reference in New Issue
Block a user