// Code generated by gotdgen, DO NOT EDIT. package tdapi import ( "context" "errors" "fmt" "sort" "strings" "go.uber.org/multierr" "go.mau.fi/mautrix-telegram/pkg/gotd/bin" "go.mau.fi/mautrix-telegram/pkg/gotd/tdjson" "go.mau.fi/mautrix-telegram/pkg/gotd/tdp" "go.mau.fi/mautrix-telegram/pkg/gotd/tgerr" ) // No-op definition for keeping imports. var ( _ = bin.Buffer{} _ = context.Background() _ = fmt.Stringer(nil) _ = strings.Builder{} _ = errors.Is _ = multierr.AppendInto _ = sort.Ints _ = tdp.Format _ = tgerr.Error{} _ = tdjson.Encoder{} ) // Game represents TL type `game#a2aedfc8`. type Game struct { // Unique game identifier ID int64 // Game short name ShortName string // Game title Title string // Game text, usually containing scoreboards for a game Text FormattedText // Describes a game. Use getInternalLink with internalLinkTypeGame to share the game Description string // Game photo Photo Photo // Game animation; may be null Animation Animation } // GameTypeID is TL type id of Game. const GameTypeID = 0xa2aedfc8 // Ensuring interfaces in compile-time for Game. var ( _ bin.Encoder = &Game{} _ bin.Decoder = &Game{} _ bin.BareEncoder = &Game{} _ bin.BareDecoder = &Game{} ) func (g *Game) Zero() bool { if g == nil { return true } if !(g.ID == 0) { return false } if !(g.ShortName == "") { return false } if !(g.Title == "") { return false } if !(g.Text.Zero()) { return false } if !(g.Description == "") { return false } if !(g.Photo.Zero()) { return false } if !(g.Animation.Zero()) { return false } return true } // String implements fmt.Stringer. func (g *Game) String() string { if g == nil { return "Game(nil)" } type Alias Game return fmt.Sprintf("Game%+v", Alias(*g)) } // TypeID returns type id in TL schema. // // See https://core.telegram.org/mtproto/TL-tl#remarks. func (*Game) TypeID() uint32 { return GameTypeID } // TypeName returns name of type in TL schema. func (*Game) TypeName() string { return "game" } // TypeInfo returns info about TL type. func (g *Game) TypeInfo() tdp.Type { typ := tdp.Type{ Name: "game", ID: GameTypeID, } if g == nil { typ.Null = true return typ } typ.Fields = []tdp.Field{ { Name: "ID", SchemaName: "id", }, { Name: "ShortName", SchemaName: "short_name", }, { Name: "Title", SchemaName: "title", }, { Name: "Text", SchemaName: "text", }, { Name: "Description", SchemaName: "description", }, { Name: "Photo", SchemaName: "photo", }, { Name: "Animation", SchemaName: "animation", }, } return typ } // Encode implements bin.Encoder. func (g *Game) Encode(b *bin.Buffer) error { if g == nil { return fmt.Errorf("can't encode game#a2aedfc8 as nil") } b.PutID(GameTypeID) return g.EncodeBare(b) } // EncodeBare implements bin.BareEncoder. func (g *Game) EncodeBare(b *bin.Buffer) error { if g == nil { return fmt.Errorf("can't encode game#a2aedfc8 as nil") } b.PutLong(g.ID) b.PutString(g.ShortName) b.PutString(g.Title) if err := g.Text.Encode(b); err != nil { return fmt.Errorf("unable to encode game#a2aedfc8: field text: %w", err) } b.PutString(g.Description) if err := g.Photo.Encode(b); err != nil { return fmt.Errorf("unable to encode game#a2aedfc8: field photo: %w", err) } if err := g.Animation.Encode(b); err != nil { return fmt.Errorf("unable to encode game#a2aedfc8: field animation: %w", err) } return nil } // Decode implements bin.Decoder. func (g *Game) Decode(b *bin.Buffer) error { if g == nil { return fmt.Errorf("can't decode game#a2aedfc8 to nil") } if err := b.ConsumeID(GameTypeID); err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: %w", err) } return g.DecodeBare(b) } // DecodeBare implements bin.BareDecoder. func (g *Game) DecodeBare(b *bin.Buffer) error { if g == nil { return fmt.Errorf("can't decode game#a2aedfc8 to nil") } { value, err := b.Long() if err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field id: %w", err) } g.ID = value } { value, err := b.String() if err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field short_name: %w", err) } g.ShortName = value } { value, err := b.String() if err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field title: %w", err) } g.Title = value } { if err := g.Text.Decode(b); err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field text: %w", err) } } { value, err := b.String() if err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field description: %w", err) } g.Description = value } { if err := g.Photo.Decode(b); err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field photo: %w", err) } } { if err := g.Animation.Decode(b); err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field animation: %w", err) } } return nil } // EncodeTDLibJSON implements tdjson.TDLibEncoder. func (g *Game) EncodeTDLibJSON(b tdjson.Encoder) error { if g == nil { return fmt.Errorf("can't encode game#a2aedfc8 as nil") } b.ObjStart() b.PutID("game") b.Comma() b.FieldStart("id") b.PutLong(g.ID) b.Comma() b.FieldStart("short_name") b.PutString(g.ShortName) b.Comma() b.FieldStart("title") b.PutString(g.Title) b.Comma() b.FieldStart("text") if err := g.Text.EncodeTDLibJSON(b); err != nil { return fmt.Errorf("unable to encode game#a2aedfc8: field text: %w", err) } b.Comma() b.FieldStart("description") b.PutString(g.Description) b.Comma() b.FieldStart("photo") if err := g.Photo.EncodeTDLibJSON(b); err != nil { return fmt.Errorf("unable to encode game#a2aedfc8: field photo: %w", err) } b.Comma() b.FieldStart("animation") if err := g.Animation.EncodeTDLibJSON(b); err != nil { return fmt.Errorf("unable to encode game#a2aedfc8: field animation: %w", err) } b.Comma() b.StripComma() b.ObjEnd() return nil } // DecodeTDLibJSON implements tdjson.TDLibDecoder. func (g *Game) DecodeTDLibJSON(b tdjson.Decoder) error { if g == nil { return fmt.Errorf("can't decode game#a2aedfc8 to nil") } return b.Obj(func(b tdjson.Decoder, key []byte) error { switch string(key) { case tdjson.TypeField: if err := b.ConsumeID("game"); err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: %w", err) } case "id": value, err := b.Long() if err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field id: %w", err) } g.ID = value case "short_name": value, err := b.String() if err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field short_name: %w", err) } g.ShortName = value case "title": value, err := b.String() if err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field title: %w", err) } g.Title = value case "text": if err := g.Text.DecodeTDLibJSON(b); err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field text: %w", err) } case "description": value, err := b.String() if err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field description: %w", err) } g.Description = value case "photo": if err := g.Photo.DecodeTDLibJSON(b); err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field photo: %w", err) } case "animation": if err := g.Animation.DecodeTDLibJSON(b); err != nil { return fmt.Errorf("unable to decode game#a2aedfc8: field animation: %w", err) } default: return b.Skip() } return nil }) } // GetID returns value of ID field. func (g *Game) GetID() (value int64) { if g == nil { return } return g.ID } // GetShortName returns value of ShortName field. func (g *Game) GetShortName() (value string) { if g == nil { return } return g.ShortName } // GetTitle returns value of Title field. func (g *Game) GetTitle() (value string) { if g == nil { return } return g.Title } // GetText returns value of Text field. func (g *Game) GetText() (value FormattedText) { if g == nil { return } return g.Text } // GetDescription returns value of Description field. func (g *Game) GetDescription() (value string) { if g == nil { return } return g.Description } // GetPhoto returns value of Photo field. func (g *Game) GetPhoto() (value Photo) { if g == nil { return } return g.Photo } // GetAnimation returns value of Animation field. func (g *Game) GetAnimation() (value Animation) { if g == nil { return } return g.Animation }