//go:build !no_gotd_slices // +build !no_gotd_slices // Code generated by gotdgen, DO NOT EDIT. package tg import ( "context" "errors" "fmt" "sort" "strings" "go.uber.org/multierr" "go.mau.fi/mautrix-telegram/pkg/gotd/bin" "go.mau.fi/mautrix-telegram/pkg/gotd/tdjson" "go.mau.fi/mautrix-telegram/pkg/gotd/tdp" "go.mau.fi/mautrix-telegram/pkg/gotd/tgerr" ) // No-op definition for keeping imports. var ( _ = bin.Buffer{} _ = context.Background() _ = fmt.Stringer(nil) _ = strings.Builder{} _ = errors.Is _ = multierr.AppendInto _ = sort.Ints _ = tdp.Format _ = tgerr.Error{} _ = tdjson.Encoder{} ) // BotAppClassArray is adapter for slice of BotAppClass. type BotAppClassArray []BotAppClass // Sort sorts slice of BotAppClass. func (s BotAppClassArray) Sort(less func(a, b BotAppClass) bool) BotAppClassArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of BotAppClass. func (s BotAppClassArray) SortStable(less func(a, b BotAppClass) bool) BotAppClassArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of BotAppClass. func (s BotAppClassArray) Retain(keep func(x BotAppClass) bool) BotAppClassArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s BotAppClassArray) First() (v BotAppClass, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s BotAppClassArray) Last() (v BotAppClass, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *BotAppClassArray) PopFirst() (v BotAppClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero BotAppClass a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *BotAppClassArray) Pop() (v BotAppClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // AsBotApp returns copy with only BotApp constructors. func (s BotAppClassArray) AsBotApp() (to BotAppArray) { for _, elem := range s { value, ok := elem.(*BotApp) if !ok { continue } to = append(to, *value) } return to } // FillModifiedMap fills only Modified constructors to given map. func (s BotAppClassArray) FillModifiedMap(to map[int64]*BotApp) { for _, elem := range s { value, ok := elem.AsModified() if !ok { continue } to[value.GetID()] = value } } // ModifiedToMap collects only Modified constructors to map. func (s BotAppClassArray) ModifiedToMap() map[int64]*BotApp { r := make(map[int64]*BotApp, len(s)) s.FillModifiedMap(r) return r } // AppendOnlyModified appends only Modified constructors to // given slice. func (s BotAppClassArray) AppendOnlyModified(to []*BotApp) []*BotApp { for _, elem := range s { value, ok := elem.AsModified() if !ok { continue } to = append(to, value) } return to } // AsModified returns copy with only Modified constructors. func (s BotAppClassArray) AsModified() (to []*BotApp) { return s.AppendOnlyModified(to) } // FirstAsModified returns first element of slice (if exists). func (s BotAppClassArray) FirstAsModified() (v *BotApp, ok bool) { value, ok := s.First() if !ok { return } return value.AsModified() } // LastAsModified returns last element of slice (if exists). func (s BotAppClassArray) LastAsModified() (v *BotApp, ok bool) { value, ok := s.Last() if !ok { return } return value.AsModified() } // PopFirstAsModified returns element of slice (if exists). func (s *BotAppClassArray) PopFirstAsModified() (v *BotApp, ok bool) { value, ok := s.PopFirst() if !ok { return } return value.AsModified() } // PopAsModified returns element of slice (if exists). func (s *BotAppClassArray) PopAsModified() (v *BotApp, ok bool) { value, ok := s.Pop() if !ok { return } return value.AsModified() } // BotAppArray is adapter for slice of BotApp. type BotAppArray []BotApp // Sort sorts slice of BotApp. func (s BotAppArray) Sort(less func(a, b BotApp) bool) BotAppArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of BotApp. func (s BotAppArray) SortStable(less func(a, b BotApp) bool) BotAppArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of BotApp. func (s BotAppArray) Retain(keep func(x BotApp) bool) BotAppArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s BotAppArray) First() (v BotApp, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s BotAppArray) Last() (v BotApp, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *BotAppArray) PopFirst() (v BotApp, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero BotApp a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *BotAppArray) Pop() (v BotApp, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // SortByID sorts slice of BotApp by ID. func (s BotAppArray) SortByID() BotAppArray { return s.Sort(func(a, b BotApp) bool { return a.GetID() < b.GetID() }) } // SortStableByID sorts slice of BotApp by ID. func (s BotAppArray) SortStableByID() BotAppArray { return s.SortStable(func(a, b BotApp) bool { return a.GetID() < b.GetID() }) } // FillMap fills constructors to given map. func (s BotAppArray) FillMap(to map[int64]BotApp) { for _, value := range s { to[value.GetID()] = value } } // ToMap collects constructors to map. func (s BotAppArray) ToMap() map[int64]BotApp { r := make(map[int64]BotApp, len(s)) s.FillMap(r) return r }