//go:build !no_gotd_slices // +build !no_gotd_slices // Code generated by gotdgen, DO NOT EDIT. package tg import ( "context" "errors" "fmt" "sort" "strings" "go.uber.org/multierr" "go.mau.fi/mautrix-telegram/pkg/gotd/bin" "go.mau.fi/mautrix-telegram/pkg/gotd/tdjson" "go.mau.fi/mautrix-telegram/pkg/gotd/tdp" "go.mau.fi/mautrix-telegram/pkg/gotd/tgerr" ) // No-op definition for keeping imports. var ( _ = bin.Buffer{} _ = context.Background() _ = fmt.Stringer(nil) _ = strings.Builder{} _ = errors.Is _ = multierr.AppendInto _ = sort.Ints _ = tdp.Format _ = tgerr.Error{} _ = tdjson.Encoder{} ) // UserClassArray is adapter for slice of UserClass. type UserClassArray []UserClass // Sort sorts slice of UserClass. func (s UserClassArray) Sort(less func(a, b UserClass) bool) UserClassArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of UserClass. func (s UserClassArray) SortStable(less func(a, b UserClass) bool) UserClassArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of UserClass. func (s UserClassArray) Retain(keep func(x UserClass) bool) UserClassArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s UserClassArray) First() (v UserClass, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s UserClassArray) Last() (v UserClass, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *UserClassArray) PopFirst() (v UserClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero UserClass a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *UserClassArray) Pop() (v UserClass, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // SortByID sorts slice of UserClass by ID. func (s UserClassArray) SortByID() UserClassArray { return s.Sort(func(a, b UserClass) bool { return a.GetID() < b.GetID() }) } // SortStableByID sorts slice of UserClass by ID. func (s UserClassArray) SortStableByID() UserClassArray { return s.SortStable(func(a, b UserClass) bool { return a.GetID() < b.GetID() }) } // FillUserEmptyMap fills only UserEmpty constructors to given map. func (s UserClassArray) FillUserEmptyMap(to map[int64]*UserEmpty) { for _, elem := range s { value, ok := elem.(*UserEmpty) if !ok { continue } to[value.GetID()] = value } } // UserEmptyToMap collects only UserEmpty constructors to map. func (s UserClassArray) UserEmptyToMap() map[int64]*UserEmpty { r := make(map[int64]*UserEmpty, len(s)) s.FillUserEmptyMap(r) return r } // AsUserEmpty returns copy with only UserEmpty constructors. func (s UserClassArray) AsUserEmpty() (to UserEmptyArray) { for _, elem := range s { value, ok := elem.(*UserEmpty) if !ok { continue } to = append(to, *value) } return to } // FillUserMap fills only User constructors to given map. func (s UserClassArray) FillUserMap(to map[int64]*User) { for _, elem := range s { value, ok := elem.(*User) if !ok { continue } to[value.GetID()] = value } } // UserToMap collects only User constructors to map. func (s UserClassArray) UserToMap() map[int64]*User { r := make(map[int64]*User, len(s)) s.FillUserMap(r) return r } // AsUser returns copy with only User constructors. func (s UserClassArray) AsUser() (to UserArray) { for _, elem := range s { value, ok := elem.(*User) if !ok { continue } to = append(to, *value) } return to } // FillNotEmptyMap fills only NotEmpty constructors to given map. func (s UserClassArray) FillNotEmptyMap(to map[int64]*User) { for _, elem := range s { value, ok := elem.AsNotEmpty() if !ok { continue } to[value.GetID()] = value } } // NotEmptyToMap collects only NotEmpty constructors to map. func (s UserClassArray) NotEmptyToMap() map[int64]*User { r := make(map[int64]*User, len(s)) s.FillNotEmptyMap(r) return r } // AppendOnlyNotEmpty appends only NotEmpty constructors to // given slice. func (s UserClassArray) AppendOnlyNotEmpty(to []*User) []*User { for _, elem := range s { value, ok := elem.AsNotEmpty() if !ok { continue } to = append(to, value) } return to } // AsNotEmpty returns copy with only NotEmpty constructors. func (s UserClassArray) AsNotEmpty() (to []*User) { return s.AppendOnlyNotEmpty(to) } // FirstAsNotEmpty returns first element of slice (if exists). func (s UserClassArray) FirstAsNotEmpty() (v *User, ok bool) { value, ok := s.First() if !ok { return } return value.AsNotEmpty() } // LastAsNotEmpty returns last element of slice (if exists). func (s UserClassArray) LastAsNotEmpty() (v *User, ok bool) { value, ok := s.Last() if !ok { return } return value.AsNotEmpty() } // PopFirstAsNotEmpty returns element of slice (if exists). func (s *UserClassArray) PopFirstAsNotEmpty() (v *User, ok bool) { value, ok := s.PopFirst() if !ok { return } return value.AsNotEmpty() } // PopAsNotEmpty returns element of slice (if exists). func (s *UserClassArray) PopAsNotEmpty() (v *User, ok bool) { value, ok := s.Pop() if !ok { return } return value.AsNotEmpty() } // UserEmptyArray is adapter for slice of UserEmpty. type UserEmptyArray []UserEmpty // Sort sorts slice of UserEmpty. func (s UserEmptyArray) Sort(less func(a, b UserEmpty) bool) UserEmptyArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of UserEmpty. func (s UserEmptyArray) SortStable(less func(a, b UserEmpty) bool) UserEmptyArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of UserEmpty. func (s UserEmptyArray) Retain(keep func(x UserEmpty) bool) UserEmptyArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s UserEmptyArray) First() (v UserEmpty, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s UserEmptyArray) Last() (v UserEmpty, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *UserEmptyArray) PopFirst() (v UserEmpty, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero UserEmpty a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *UserEmptyArray) Pop() (v UserEmpty, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // SortByID sorts slice of UserEmpty by ID. func (s UserEmptyArray) SortByID() UserEmptyArray { return s.Sort(func(a, b UserEmpty) bool { return a.GetID() < b.GetID() }) } // SortStableByID sorts slice of UserEmpty by ID. func (s UserEmptyArray) SortStableByID() UserEmptyArray { return s.SortStable(func(a, b UserEmpty) bool { return a.GetID() < b.GetID() }) } // FillMap fills constructors to given map. func (s UserEmptyArray) FillMap(to map[int64]UserEmpty) { for _, value := range s { to[value.GetID()] = value } } // ToMap collects constructors to map. func (s UserEmptyArray) ToMap() map[int64]UserEmpty { r := make(map[int64]UserEmpty, len(s)) s.FillMap(r) return r } // UserArray is adapter for slice of User. type UserArray []User // Sort sorts slice of User. func (s UserArray) Sort(less func(a, b User) bool) UserArray { sort.Slice(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // SortStable sorts slice of User. func (s UserArray) SortStable(less func(a, b User) bool) UserArray { sort.SliceStable(s, func(i, j int) bool { return less(s[i], s[j]) }) return s } // Retain filters in-place slice of User. func (s UserArray) Retain(keep func(x User) bool) UserArray { n := 0 for _, x := range s { if keep(x) { s[n] = x n++ } } s = s[:n] return s } // First returns first element of slice (if exists). func (s UserArray) First() (v User, ok bool) { if len(s) < 1 { return } return s[0], true } // Last returns last element of slice (if exists). func (s UserArray) Last() (v User, ok bool) { if len(s) < 1 { return } return s[len(s)-1], true } // PopFirst returns first element of slice (if exists) and deletes it. func (s *UserArray) PopFirst() (v User, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[0] // Delete by index from SliceTricks. copy(a[0:], a[1:]) var zero User a[len(a)-1] = zero a = a[:len(a)-1] *s = a return v, true } // Pop returns last element of slice (if exists) and deletes it. func (s *UserArray) Pop() (v User, ok bool) { if s == nil || len(*s) < 1 { return } a := *s v = a[len(a)-1] a = a[:len(a)-1] *s = a return v, true } // SortByID sorts slice of User by ID. func (s UserArray) SortByID() UserArray { return s.Sort(func(a, b User) bool { return a.GetID() < b.GetID() }) } // SortStableByID sorts slice of User by ID. func (s UserArray) SortStableByID() UserArray { return s.SortStable(func(a, b User) bool { return a.GetID() < b.GetID() }) } // FillMap fills constructors to given map. func (s UserArray) FillMap(to map[int64]User) { for _, value := range s { to[value.GetID()] = value } } // ToMap collects constructors to map. func (s UserArray) ToMap() map[int64]User { r := make(map[int64]User, len(s)) s.FillMap(r) return r }