7a04f298d2
- update to latest telegram layer - remove some references to fields in tg.Entities that don't exist in the schema - originally added here: https://github.com/beeper/td/commit/820929062a2ba0104397bc01235ab58a9cff780e - referenced here - https://github.com/mautrix/telegramgo/commit/124f0967ed195b5a380c9bd02e170ada9710dde3 - https://github.com/mautrix/telegramgo/commit/4205047aab2e0639217148b5d125bfaab668bd8e
460 lines
11 KiB
Go
Generated
460 lines
11 KiB
Go
Generated
// Code generated by gotdgen, DO NOT EDIT.
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package tg
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import (
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"context"
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"errors"
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"fmt"
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"sort"
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"strings"
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"go.uber.org/multierr"
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"go.mau.fi/mautrix-telegram/pkg/gotd/bin"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tdjson"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tdp"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tgerr"
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)
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// No-op definition for keeping imports.
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var (
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_ = bin.Buffer{}
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_ = context.Background()
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_ = fmt.Stringer(nil)
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_ = strings.Builder{}
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_ = errors.Is
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_ = multierr.AppendInto
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_ = sort.Ints
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_ = tdp.Format
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_ = tgerr.Error{}
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_ = tdjson.Encoder{}
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)
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// InputGameID represents TL type `inputGameID#32c3e77`.
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// Indicates an already sent game
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//
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// See https://core.telegram.org/constructor/inputGameID for reference.
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type InputGameID struct {
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// game ID from Game¹ constructor
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//
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// Links:
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// 1) https://core.telegram.org/type/Game
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ID int64
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// access hash from Game¹ constructor
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//
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// Links:
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// 1) https://core.telegram.org/type/Game
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AccessHash int64
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}
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// InputGameIDTypeID is TL type id of InputGameID.
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const InputGameIDTypeID = 0x32c3e77
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// construct implements constructor of InputGameClass.
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func (i InputGameID) construct() InputGameClass { return &i }
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// Ensuring interfaces in compile-time for InputGameID.
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var (
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_ bin.Encoder = &InputGameID{}
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_ bin.Decoder = &InputGameID{}
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_ bin.BareEncoder = &InputGameID{}
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_ bin.BareDecoder = &InputGameID{}
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_ InputGameClass = &InputGameID{}
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)
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func (i *InputGameID) Zero() bool {
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if i == nil {
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return true
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}
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if !(i.ID == 0) {
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return false
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}
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if !(i.AccessHash == 0) {
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return false
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}
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return true
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}
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// String implements fmt.Stringer.
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func (i *InputGameID) String() string {
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if i == nil {
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return "InputGameID(nil)"
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}
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type Alias InputGameID
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return fmt.Sprintf("InputGameID%+v", Alias(*i))
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}
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// FillFrom fills InputGameID from given interface.
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func (i *InputGameID) FillFrom(from interface {
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GetID() (value int64)
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GetAccessHash() (value int64)
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}) {
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i.ID = from.GetID()
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i.AccessHash = from.GetAccessHash()
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}
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// TypeID returns type id in TL schema.
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//
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// See https://core.telegram.org/mtproto/TL-tl#remarks.
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func (*InputGameID) TypeID() uint32 {
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return InputGameIDTypeID
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}
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// TypeName returns name of type in TL schema.
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func (*InputGameID) TypeName() string {
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return "inputGameID"
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}
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// TypeInfo returns info about TL type.
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func (i *InputGameID) TypeInfo() tdp.Type {
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typ := tdp.Type{
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Name: "inputGameID",
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ID: InputGameIDTypeID,
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}
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if i == nil {
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typ.Null = true
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return typ
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}
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typ.Fields = []tdp.Field{
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{
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Name: "ID",
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SchemaName: "id",
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},
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{
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Name: "AccessHash",
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SchemaName: "access_hash",
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},
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}
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return typ
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}
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// Encode implements bin.Encoder.
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func (i *InputGameID) Encode(b *bin.Buffer) error {
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if i == nil {
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return fmt.Errorf("can't encode inputGameID#32c3e77 as nil")
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}
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b.PutID(InputGameIDTypeID)
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return i.EncodeBare(b)
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}
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// EncodeBare implements bin.BareEncoder.
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func (i *InputGameID) EncodeBare(b *bin.Buffer) error {
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if i == nil {
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return fmt.Errorf("can't encode inputGameID#32c3e77 as nil")
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}
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b.PutLong(i.ID)
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b.PutLong(i.AccessHash)
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return nil
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}
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// Decode implements bin.Decoder.
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func (i *InputGameID) Decode(b *bin.Buffer) error {
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if i == nil {
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return fmt.Errorf("can't decode inputGameID#32c3e77 to nil")
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}
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if err := b.ConsumeID(InputGameIDTypeID); err != nil {
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return fmt.Errorf("unable to decode inputGameID#32c3e77: %w", err)
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}
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return i.DecodeBare(b)
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}
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// DecodeBare implements bin.BareDecoder.
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func (i *InputGameID) DecodeBare(b *bin.Buffer) error {
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if i == nil {
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return fmt.Errorf("can't decode inputGameID#32c3e77 to nil")
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}
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{
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value, err := b.Long()
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if err != nil {
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return fmt.Errorf("unable to decode inputGameID#32c3e77: field id: %w", err)
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}
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i.ID = value
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}
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{
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value, err := b.Long()
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if err != nil {
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return fmt.Errorf("unable to decode inputGameID#32c3e77: field access_hash: %w", err)
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}
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i.AccessHash = value
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}
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return nil
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}
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// GetID returns value of ID field.
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func (i *InputGameID) GetID() (value int64) {
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if i == nil {
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return
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}
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return i.ID
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}
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// GetAccessHash returns value of AccessHash field.
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func (i *InputGameID) GetAccessHash() (value int64) {
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if i == nil {
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return
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}
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return i.AccessHash
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}
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// InputGameShortName represents TL type `inputGameShortName#c331e80a`.
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// Game by short name
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//
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// See https://core.telegram.org/constructor/inputGameShortName for reference.
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type InputGameShortName struct {
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// The bot that provides the game
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BotID InputUserClass
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// The game's short name, usually obtained from a game link »¹
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//
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// Links:
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// 1) https://core.telegram.org/api/links#game-links
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ShortName string
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}
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// InputGameShortNameTypeID is TL type id of InputGameShortName.
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const InputGameShortNameTypeID = 0xc331e80a
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// construct implements constructor of InputGameClass.
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func (i InputGameShortName) construct() InputGameClass { return &i }
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// Ensuring interfaces in compile-time for InputGameShortName.
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var (
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_ bin.Encoder = &InputGameShortName{}
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_ bin.Decoder = &InputGameShortName{}
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_ bin.BareEncoder = &InputGameShortName{}
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_ bin.BareDecoder = &InputGameShortName{}
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_ InputGameClass = &InputGameShortName{}
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)
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func (i *InputGameShortName) Zero() bool {
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if i == nil {
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return true
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}
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if !(i.BotID == nil) {
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return false
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}
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if !(i.ShortName == "") {
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return false
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}
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return true
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}
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// String implements fmt.Stringer.
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func (i *InputGameShortName) String() string {
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if i == nil {
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return "InputGameShortName(nil)"
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}
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type Alias InputGameShortName
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return fmt.Sprintf("InputGameShortName%+v", Alias(*i))
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}
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// FillFrom fills InputGameShortName from given interface.
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func (i *InputGameShortName) FillFrom(from interface {
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GetBotID() (value InputUserClass)
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GetShortName() (value string)
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}) {
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i.BotID = from.GetBotID()
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i.ShortName = from.GetShortName()
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}
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// TypeID returns type id in TL schema.
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//
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// See https://core.telegram.org/mtproto/TL-tl#remarks.
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func (*InputGameShortName) TypeID() uint32 {
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return InputGameShortNameTypeID
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}
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// TypeName returns name of type in TL schema.
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func (*InputGameShortName) TypeName() string {
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return "inputGameShortName"
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}
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// TypeInfo returns info about TL type.
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func (i *InputGameShortName) TypeInfo() tdp.Type {
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typ := tdp.Type{
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Name: "inputGameShortName",
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ID: InputGameShortNameTypeID,
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}
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if i == nil {
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typ.Null = true
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return typ
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}
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typ.Fields = []tdp.Field{
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{
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Name: "BotID",
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SchemaName: "bot_id",
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},
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{
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Name: "ShortName",
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SchemaName: "short_name",
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},
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}
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return typ
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}
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// Encode implements bin.Encoder.
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func (i *InputGameShortName) Encode(b *bin.Buffer) error {
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if i == nil {
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return fmt.Errorf("can't encode inputGameShortName#c331e80a as nil")
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}
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b.PutID(InputGameShortNameTypeID)
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return i.EncodeBare(b)
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}
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// EncodeBare implements bin.BareEncoder.
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func (i *InputGameShortName) EncodeBare(b *bin.Buffer) error {
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if i == nil {
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return fmt.Errorf("can't encode inputGameShortName#c331e80a as nil")
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}
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if i.BotID == nil {
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return fmt.Errorf("unable to encode inputGameShortName#c331e80a: field bot_id is nil")
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}
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if err := i.BotID.Encode(b); err != nil {
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return fmt.Errorf("unable to encode inputGameShortName#c331e80a: field bot_id: %w", err)
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}
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b.PutString(i.ShortName)
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return nil
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}
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// Decode implements bin.Decoder.
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func (i *InputGameShortName) Decode(b *bin.Buffer) error {
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if i == nil {
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return fmt.Errorf("can't decode inputGameShortName#c331e80a to nil")
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}
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if err := b.ConsumeID(InputGameShortNameTypeID); err != nil {
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return fmt.Errorf("unable to decode inputGameShortName#c331e80a: %w", err)
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}
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return i.DecodeBare(b)
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}
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// DecodeBare implements bin.BareDecoder.
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func (i *InputGameShortName) DecodeBare(b *bin.Buffer) error {
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if i == nil {
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return fmt.Errorf("can't decode inputGameShortName#c331e80a to nil")
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}
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{
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value, err := DecodeInputUser(b)
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if err != nil {
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return fmt.Errorf("unable to decode inputGameShortName#c331e80a: field bot_id: %w", err)
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}
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i.BotID = value
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}
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{
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value, err := b.String()
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if err != nil {
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return fmt.Errorf("unable to decode inputGameShortName#c331e80a: field short_name: %w", err)
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}
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i.ShortName = value
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}
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return nil
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}
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// GetBotID returns value of BotID field.
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func (i *InputGameShortName) GetBotID() (value InputUserClass) {
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if i == nil {
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return
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}
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return i.BotID
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}
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// GetShortName returns value of ShortName field.
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func (i *InputGameShortName) GetShortName() (value string) {
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if i == nil {
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return
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}
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return i.ShortName
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}
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// InputGameClassName is schema name of InputGameClass.
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const InputGameClassName = "InputGame"
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// InputGameClass represents InputGame generic type.
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//
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// See https://core.telegram.org/type/InputGame for reference.
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//
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// Example:
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//
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// g, err := tg.DecodeInputGame(buf)
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// if err != nil {
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// panic(err)
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// }
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// switch v := g.(type) {
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// case *tg.InputGameID: // inputGameID#32c3e77
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// case *tg.InputGameShortName: // inputGameShortName#c331e80a
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// default: panic(v)
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// }
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type InputGameClass interface {
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bin.Encoder
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bin.Decoder
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bin.BareEncoder
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bin.BareDecoder
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construct() InputGameClass
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// TypeID returns type id in TL schema.
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//
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// See https://core.telegram.org/mtproto/TL-tl#remarks.
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TypeID() uint32
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// TypeName returns name of type in TL schema.
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TypeName() string
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// String implements fmt.Stringer.
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String() string
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// Zero returns true if current object has a zero value.
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Zero() bool
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}
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// DecodeInputGame implements binary de-serialization for InputGameClass.
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func DecodeInputGame(buf *bin.Buffer) (InputGameClass, error) {
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id, err := buf.PeekID()
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if err != nil {
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return nil, err
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}
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switch id {
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case InputGameIDTypeID:
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// Decoding inputGameID#32c3e77.
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v := InputGameID{}
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if err := v.Decode(buf); err != nil {
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return nil, fmt.Errorf("unable to decode InputGameClass: %w", err)
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}
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return &v, nil
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case InputGameShortNameTypeID:
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// Decoding inputGameShortName#c331e80a.
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v := InputGameShortName{}
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if err := v.Decode(buf); err != nil {
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return nil, fmt.Errorf("unable to decode InputGameClass: %w", err)
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}
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return &v, nil
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default:
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return nil, fmt.Errorf("unable to decode InputGameClass: %w", bin.NewUnexpectedID(id))
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}
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}
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// InputGame boxes the InputGameClass providing a helper.
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type InputGameBox struct {
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InputGame InputGameClass
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}
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// Decode implements bin.Decoder for InputGameBox.
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func (b *InputGameBox) Decode(buf *bin.Buffer) error {
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if b == nil {
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return fmt.Errorf("unable to decode InputGameBox to nil")
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}
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v, err := DecodeInputGame(buf)
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if err != nil {
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return fmt.Errorf("unable to decode boxed value: %w", err)
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}
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b.InputGame = v
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return nil
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}
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// Encode implements bin.Encode for InputGameBox.
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func (b *InputGameBox) Encode(buf *bin.Buffer) error {
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if b == nil || b.InputGame == nil {
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return fmt.Errorf("unable to encode InputGameClass as nil")
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}
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return b.InputGame.Encode(buf)
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}
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