7a04f298d2
- update to latest telegram layer - remove some references to fields in tg.Entities that don't exist in the schema - originally added here: https://github.com/beeper/td/commit/820929062a2ba0104397bc01235ab58a9cff780e - referenced here - https://github.com/mautrix/telegramgo/commit/124f0967ed195b5a380c9bd02e170ada9710dde3 - https://github.com/mautrix/telegramgo/commit/4205047aab2e0639217148b5d125bfaab668bd8e
487 lines
9.8 KiB
Go
487 lines
9.8 KiB
Go
//go:build !no_gotd_slices
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// +build !no_gotd_slices
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// Code generated by gotdgen, DO NOT EDIT.
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package tg
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import (
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"context"
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"errors"
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"fmt"
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"sort"
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"strings"
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"go.uber.org/multierr"
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"go.mau.fi/mautrix-telegram/pkg/gotd/bin"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tdjson"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tdp"
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"go.mau.fi/mautrix-telegram/pkg/gotd/tgerr"
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)
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// No-op definition for keeping imports.
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var (
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_ = bin.Buffer{}
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_ = context.Background()
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_ = fmt.Stringer(nil)
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_ = strings.Builder{}
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_ = errors.Is
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_ = multierr.AppendInto
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_ = sort.Ints
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_ = tdp.Format
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_ = tgerr.Error{}
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_ = tdjson.Encoder{}
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)
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// UserClassArray is adapter for slice of UserClass.
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type UserClassArray []UserClass
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// Sort sorts slice of UserClass.
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func (s UserClassArray) Sort(less func(a, b UserClass) bool) UserClassArray {
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sort.Slice(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// SortStable sorts slice of UserClass.
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func (s UserClassArray) SortStable(less func(a, b UserClass) bool) UserClassArray {
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sort.SliceStable(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// Retain filters in-place slice of UserClass.
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func (s UserClassArray) Retain(keep func(x UserClass) bool) UserClassArray {
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n := 0
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for _, x := range s {
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if keep(x) {
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s[n] = x
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n++
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}
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}
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s = s[:n]
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return s
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}
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// First returns first element of slice (if exists).
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func (s UserClassArray) First() (v UserClass, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[0], true
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}
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// Last returns last element of slice (if exists).
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func (s UserClassArray) Last() (v UserClass, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[len(s)-1], true
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}
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// PopFirst returns first element of slice (if exists) and deletes it.
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func (s *UserClassArray) PopFirst() (v UserClass, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[0]
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// Delete by index from SliceTricks.
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copy(a[0:], a[1:])
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var zero UserClass
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a[len(a)-1] = zero
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// Pop returns last element of slice (if exists) and deletes it.
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func (s *UserClassArray) Pop() (v UserClass, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[len(a)-1]
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// SortByID sorts slice of UserClass by ID.
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func (s UserClassArray) SortByID() UserClassArray {
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return s.Sort(func(a, b UserClass) bool {
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return a.GetID() < b.GetID()
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})
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}
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// SortStableByID sorts slice of UserClass by ID.
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func (s UserClassArray) SortStableByID() UserClassArray {
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return s.SortStable(func(a, b UserClass) bool {
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return a.GetID() < b.GetID()
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})
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}
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// FillUserEmptyMap fills only UserEmpty constructors to given map.
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func (s UserClassArray) FillUserEmptyMap(to map[int64]*UserEmpty) {
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for _, elem := range s {
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value, ok := elem.(*UserEmpty)
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if !ok {
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continue
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}
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to[value.GetID()] = value
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}
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}
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// UserEmptyToMap collects only UserEmpty constructors to map.
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func (s UserClassArray) UserEmptyToMap() map[int64]*UserEmpty {
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r := make(map[int64]*UserEmpty, len(s))
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s.FillUserEmptyMap(r)
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return r
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}
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// AsUserEmpty returns copy with only UserEmpty constructors.
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func (s UserClassArray) AsUserEmpty() (to UserEmptyArray) {
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for _, elem := range s {
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value, ok := elem.(*UserEmpty)
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if !ok {
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continue
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}
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to = append(to, *value)
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}
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return to
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}
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// FillUserMap fills only User constructors to given map.
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func (s UserClassArray) FillUserMap(to map[int64]*User) {
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for _, elem := range s {
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value, ok := elem.(*User)
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if !ok {
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continue
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}
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to[value.GetID()] = value
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}
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}
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// UserToMap collects only User constructors to map.
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func (s UserClassArray) UserToMap() map[int64]*User {
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r := make(map[int64]*User, len(s))
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s.FillUserMap(r)
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return r
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}
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// AsUser returns copy with only User constructors.
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func (s UserClassArray) AsUser() (to UserArray) {
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for _, elem := range s {
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value, ok := elem.(*User)
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if !ok {
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continue
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}
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to = append(to, *value)
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}
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return to
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}
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// FillNotEmptyMap fills only NotEmpty constructors to given map.
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func (s UserClassArray) FillNotEmptyMap(to map[int64]*User) {
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for _, elem := range s {
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value, ok := elem.AsNotEmpty()
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if !ok {
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continue
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}
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to[value.GetID()] = value
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}
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}
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// NotEmptyToMap collects only NotEmpty constructors to map.
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func (s UserClassArray) NotEmptyToMap() map[int64]*User {
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r := make(map[int64]*User, len(s))
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s.FillNotEmptyMap(r)
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return r
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}
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// AppendOnlyNotEmpty appends only NotEmpty constructors to
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// given slice.
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func (s UserClassArray) AppendOnlyNotEmpty(to []*User) []*User {
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for _, elem := range s {
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value, ok := elem.AsNotEmpty()
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if !ok {
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continue
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}
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to = append(to, value)
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}
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return to
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}
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// AsNotEmpty returns copy with only NotEmpty constructors.
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func (s UserClassArray) AsNotEmpty() (to []*User) {
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return s.AppendOnlyNotEmpty(to)
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}
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// FirstAsNotEmpty returns first element of slice (if exists).
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func (s UserClassArray) FirstAsNotEmpty() (v *User, ok bool) {
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value, ok := s.First()
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if !ok {
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return
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}
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return value.AsNotEmpty()
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}
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// LastAsNotEmpty returns last element of slice (if exists).
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func (s UserClassArray) LastAsNotEmpty() (v *User, ok bool) {
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value, ok := s.Last()
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if !ok {
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return
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}
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return value.AsNotEmpty()
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}
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// PopFirstAsNotEmpty returns element of slice (if exists).
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func (s *UserClassArray) PopFirstAsNotEmpty() (v *User, ok bool) {
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value, ok := s.PopFirst()
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if !ok {
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return
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}
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return value.AsNotEmpty()
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}
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// PopAsNotEmpty returns element of slice (if exists).
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func (s *UserClassArray) PopAsNotEmpty() (v *User, ok bool) {
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value, ok := s.Pop()
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if !ok {
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return
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}
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return value.AsNotEmpty()
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}
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// UserEmptyArray is adapter for slice of UserEmpty.
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type UserEmptyArray []UserEmpty
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// Sort sorts slice of UserEmpty.
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func (s UserEmptyArray) Sort(less func(a, b UserEmpty) bool) UserEmptyArray {
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sort.Slice(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// SortStable sorts slice of UserEmpty.
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func (s UserEmptyArray) SortStable(less func(a, b UserEmpty) bool) UserEmptyArray {
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sort.SliceStable(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// Retain filters in-place slice of UserEmpty.
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func (s UserEmptyArray) Retain(keep func(x UserEmpty) bool) UserEmptyArray {
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n := 0
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for _, x := range s {
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if keep(x) {
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s[n] = x
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n++
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}
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}
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s = s[:n]
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return s
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}
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// First returns first element of slice (if exists).
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func (s UserEmptyArray) First() (v UserEmpty, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[0], true
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}
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// Last returns last element of slice (if exists).
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func (s UserEmptyArray) Last() (v UserEmpty, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[len(s)-1], true
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}
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// PopFirst returns first element of slice (if exists) and deletes it.
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func (s *UserEmptyArray) PopFirst() (v UserEmpty, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[0]
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// Delete by index from SliceTricks.
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copy(a[0:], a[1:])
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var zero UserEmpty
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a[len(a)-1] = zero
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// Pop returns last element of slice (if exists) and deletes it.
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func (s *UserEmptyArray) Pop() (v UserEmpty, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[len(a)-1]
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// SortByID sorts slice of UserEmpty by ID.
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func (s UserEmptyArray) SortByID() UserEmptyArray {
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return s.Sort(func(a, b UserEmpty) bool {
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return a.GetID() < b.GetID()
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})
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}
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// SortStableByID sorts slice of UserEmpty by ID.
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func (s UserEmptyArray) SortStableByID() UserEmptyArray {
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return s.SortStable(func(a, b UserEmpty) bool {
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return a.GetID() < b.GetID()
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})
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}
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// FillMap fills constructors to given map.
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func (s UserEmptyArray) FillMap(to map[int64]UserEmpty) {
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for _, value := range s {
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to[value.GetID()] = value
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}
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}
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// ToMap collects constructors to map.
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func (s UserEmptyArray) ToMap() map[int64]UserEmpty {
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r := make(map[int64]UserEmpty, len(s))
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s.FillMap(r)
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return r
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}
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// UserArray is adapter for slice of User.
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type UserArray []User
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// Sort sorts slice of User.
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func (s UserArray) Sort(less func(a, b User) bool) UserArray {
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sort.Slice(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// SortStable sorts slice of User.
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func (s UserArray) SortStable(less func(a, b User) bool) UserArray {
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sort.SliceStable(s, func(i, j int) bool {
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return less(s[i], s[j])
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})
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return s
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}
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// Retain filters in-place slice of User.
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func (s UserArray) Retain(keep func(x User) bool) UserArray {
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n := 0
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for _, x := range s {
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if keep(x) {
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s[n] = x
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n++
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}
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}
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s = s[:n]
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return s
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}
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// First returns first element of slice (if exists).
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func (s UserArray) First() (v User, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[0], true
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}
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// Last returns last element of slice (if exists).
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func (s UserArray) Last() (v User, ok bool) {
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if len(s) < 1 {
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return
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}
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return s[len(s)-1], true
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}
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// PopFirst returns first element of slice (if exists) and deletes it.
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func (s *UserArray) PopFirst() (v User, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[0]
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// Delete by index from SliceTricks.
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copy(a[0:], a[1:])
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var zero User
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a[len(a)-1] = zero
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// Pop returns last element of slice (if exists) and deletes it.
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func (s *UserArray) Pop() (v User, ok bool) {
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if s == nil || len(*s) < 1 {
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return
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}
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a := *s
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v = a[len(a)-1]
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a = a[:len(a)-1]
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*s = a
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return v, true
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}
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// SortByID sorts slice of User by ID.
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func (s UserArray) SortByID() UserArray {
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return s.Sort(func(a, b User) bool {
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return a.GetID() < b.GetID()
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})
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}
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// SortStableByID sorts slice of User by ID.
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func (s UserArray) SortStableByID() UserArray {
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return s.SortStable(func(a, b User) bool {
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return a.GetID() < b.GetID()
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})
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}
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// FillMap fills constructors to given map.
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func (s UserArray) FillMap(to map[int64]User) {
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for _, value := range s {
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to[value.GetID()] = value
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}
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}
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// ToMap collects constructors to map.
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func (s UserArray) ToMap() map[int64]User {
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r := make(map[int64]User, len(s))
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s.FillMap(r)
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return r
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}
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