Files
mautrix-telegram/pkg/gotd/tg/tl_chat_slices_gen.go
T
2025-06-27 20:03:37 -07:00

1084 lines
23 KiB
Go
Generated

//go:build !no_gotd_slices
// +build !no_gotd_slices
// Code generated by gotdgen, DO NOT EDIT.
package tg
import (
"context"
"errors"
"fmt"
"sort"
"strings"
"go.uber.org/multierr"
"go.mau.fi/mautrix-telegram/pkg/gotd/bin"
"go.mau.fi/mautrix-telegram/pkg/gotd/tdjson"
"go.mau.fi/mautrix-telegram/pkg/gotd/tdp"
"go.mau.fi/mautrix-telegram/pkg/gotd/tgerr"
)
// No-op definition for keeping imports.
var (
_ = bin.Buffer{}
_ = context.Background()
_ = fmt.Stringer(nil)
_ = strings.Builder{}
_ = errors.Is
_ = multierr.AppendInto
_ = sort.Ints
_ = tdp.Format
_ = tgerr.Error{}
_ = tdjson.Encoder{}
)
// ChatClassArray is adapter for slice of ChatClass.
type ChatClassArray []ChatClass
// Sort sorts slice of ChatClass.
func (s ChatClassArray) Sort(less func(a, b ChatClass) bool) ChatClassArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of ChatClass.
func (s ChatClassArray) SortStable(less func(a, b ChatClass) bool) ChatClassArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of ChatClass.
func (s ChatClassArray) Retain(keep func(x ChatClass) bool) ChatClassArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s ChatClassArray) First() (v ChatClass, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s ChatClassArray) Last() (v ChatClass, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *ChatClassArray) PopFirst() (v ChatClass, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero ChatClass
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *ChatClassArray) Pop() (v ChatClass, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// SortByID sorts slice of ChatClass by ID.
func (s ChatClassArray) SortByID() ChatClassArray {
return s.Sort(func(a, b ChatClass) bool {
return a.GetID() < b.GetID()
})
}
// SortStableByID sorts slice of ChatClass by ID.
func (s ChatClassArray) SortStableByID() ChatClassArray {
return s.SortStable(func(a, b ChatClass) bool {
return a.GetID() < b.GetID()
})
}
// FillChatEmptyMap fills only ChatEmpty constructors to given map.
func (s ChatClassArray) FillChatEmptyMap(to map[int64]*ChatEmpty) {
for _, elem := range s {
value, ok := elem.(*ChatEmpty)
if !ok {
continue
}
to[value.GetID()] = value
}
}
// ChatEmptyToMap collects only ChatEmpty constructors to map.
func (s ChatClassArray) ChatEmptyToMap() map[int64]*ChatEmpty {
r := make(map[int64]*ChatEmpty, len(s))
s.FillChatEmptyMap(r)
return r
}
// AsChatEmpty returns copy with only ChatEmpty constructors.
func (s ChatClassArray) AsChatEmpty() (to ChatEmptyArray) {
for _, elem := range s {
value, ok := elem.(*ChatEmpty)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// FillChatMap fills only Chat constructors to given map.
func (s ChatClassArray) FillChatMap(to map[int64]*Chat) {
for _, elem := range s {
value, ok := elem.(*Chat)
if !ok {
continue
}
to[value.GetID()] = value
}
}
// ChatToMap collects only Chat constructors to map.
func (s ChatClassArray) ChatToMap() map[int64]*Chat {
r := make(map[int64]*Chat, len(s))
s.FillChatMap(r)
return r
}
// AsChat returns copy with only Chat constructors.
func (s ChatClassArray) AsChat() (to ChatArray) {
for _, elem := range s {
value, ok := elem.(*Chat)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// FillChatForbiddenMap fills only ChatForbidden constructors to given map.
func (s ChatClassArray) FillChatForbiddenMap(to map[int64]*ChatForbidden) {
for _, elem := range s {
value, ok := elem.(*ChatForbidden)
if !ok {
continue
}
to[value.GetID()] = value
}
}
// ChatForbiddenToMap collects only ChatForbidden constructors to map.
func (s ChatClassArray) ChatForbiddenToMap() map[int64]*ChatForbidden {
r := make(map[int64]*ChatForbidden, len(s))
s.FillChatForbiddenMap(r)
return r
}
// AsChatForbidden returns copy with only ChatForbidden constructors.
func (s ChatClassArray) AsChatForbidden() (to ChatForbiddenArray) {
for _, elem := range s {
value, ok := elem.(*ChatForbidden)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// FillChannelMap fills only Channel constructors to given map.
func (s ChatClassArray) FillChannelMap(to map[int64]*Channel) {
for _, elem := range s {
value, ok := elem.(*Channel)
if !ok {
continue
}
to[value.GetID()] = value
}
}
// ChannelToMap collects only Channel constructors to map.
func (s ChatClassArray) ChannelToMap() map[int64]*Channel {
r := make(map[int64]*Channel, len(s))
s.FillChannelMap(r)
return r
}
// AsChannel returns copy with only Channel constructors.
func (s ChatClassArray) AsChannel() (to ChannelArray) {
for _, elem := range s {
value, ok := elem.(*Channel)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// FillChannelForbiddenMap fills only ChannelForbidden constructors to given map.
func (s ChatClassArray) FillChannelForbiddenMap(to map[int64]*ChannelForbidden) {
for _, elem := range s {
value, ok := elem.(*ChannelForbidden)
if !ok {
continue
}
to[value.GetID()] = value
}
}
// ChannelForbiddenToMap collects only ChannelForbidden constructors to map.
func (s ChatClassArray) ChannelForbiddenToMap() map[int64]*ChannelForbidden {
r := make(map[int64]*ChannelForbidden, len(s))
s.FillChannelForbiddenMap(r)
return r
}
// AsChannelForbidden returns copy with only ChannelForbidden constructors.
func (s ChatClassArray) AsChannelForbidden() (to ChannelForbiddenArray) {
for _, elem := range s {
value, ok := elem.(*ChannelForbidden)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// FillNotEmptyMap fills only NotEmpty constructors to given map.
func (s ChatClassArray) FillNotEmptyMap(to map[int64]NotEmptyChat) {
for _, elem := range s {
value, ok := elem.AsNotEmpty()
if !ok {
continue
}
to[value.GetID()] = value
}
}
// NotEmptyToMap collects only NotEmpty constructors to map.
func (s ChatClassArray) NotEmptyToMap() map[int64]NotEmptyChat {
r := make(map[int64]NotEmptyChat, len(s))
s.FillNotEmptyMap(r)
return r
}
// AppendOnlyNotEmpty appends only NotEmpty constructors to
// given slice.
func (s ChatClassArray) AppendOnlyNotEmpty(to []NotEmptyChat) []NotEmptyChat {
for _, elem := range s {
value, ok := elem.AsNotEmpty()
if !ok {
continue
}
to = append(to, value)
}
return to
}
// AsNotEmpty returns copy with only NotEmpty constructors.
func (s ChatClassArray) AsNotEmpty() (to []NotEmptyChat) {
return s.AppendOnlyNotEmpty(to)
}
// FirstAsNotEmpty returns first element of slice (if exists).
func (s ChatClassArray) FirstAsNotEmpty() (v NotEmptyChat, ok bool) {
value, ok := s.First()
if !ok {
return
}
return value.AsNotEmpty()
}
// LastAsNotEmpty returns last element of slice (if exists).
func (s ChatClassArray) LastAsNotEmpty() (v NotEmptyChat, ok bool) {
value, ok := s.Last()
if !ok {
return
}
return value.AsNotEmpty()
}
// PopFirstAsNotEmpty returns element of slice (if exists).
func (s *ChatClassArray) PopFirstAsNotEmpty() (v NotEmptyChat, ok bool) {
value, ok := s.PopFirst()
if !ok {
return
}
return value.AsNotEmpty()
}
// PopAsNotEmpty returns element of slice (if exists).
func (s *ChatClassArray) PopAsNotEmpty() (v NotEmptyChat, ok bool) {
value, ok := s.Pop()
if !ok {
return
}
return value.AsNotEmpty()
}
// FillNotForbiddenMap fills only NotForbidden constructors to given map.
func (s ChatClassArray) FillNotForbiddenMap(to map[int64]NotForbiddenChat) {
for _, elem := range s {
value, ok := elem.AsNotForbidden()
if !ok {
continue
}
to[value.GetID()] = value
}
}
// NotForbiddenToMap collects only NotForbidden constructors to map.
func (s ChatClassArray) NotForbiddenToMap() map[int64]NotForbiddenChat {
r := make(map[int64]NotForbiddenChat, len(s))
s.FillNotForbiddenMap(r)
return r
}
// AppendOnlyNotForbidden appends only NotForbidden constructors to
// given slice.
func (s ChatClassArray) AppendOnlyNotForbidden(to []NotForbiddenChat) []NotForbiddenChat {
for _, elem := range s {
value, ok := elem.AsNotForbidden()
if !ok {
continue
}
to = append(to, value)
}
return to
}
// AsNotForbidden returns copy with only NotForbidden constructors.
func (s ChatClassArray) AsNotForbidden() (to []NotForbiddenChat) {
return s.AppendOnlyNotForbidden(to)
}
// FirstAsNotForbidden returns first element of slice (if exists).
func (s ChatClassArray) FirstAsNotForbidden() (v NotForbiddenChat, ok bool) {
value, ok := s.First()
if !ok {
return
}
return value.AsNotForbidden()
}
// LastAsNotForbidden returns last element of slice (if exists).
func (s ChatClassArray) LastAsNotForbidden() (v NotForbiddenChat, ok bool) {
value, ok := s.Last()
if !ok {
return
}
return value.AsNotForbidden()
}
// PopFirstAsNotForbidden returns element of slice (if exists).
func (s *ChatClassArray) PopFirstAsNotForbidden() (v NotForbiddenChat, ok bool) {
value, ok := s.PopFirst()
if !ok {
return
}
return value.AsNotForbidden()
}
// PopAsNotForbidden returns element of slice (if exists).
func (s *ChatClassArray) PopAsNotForbidden() (v NotForbiddenChat, ok bool) {
value, ok := s.Pop()
if !ok {
return
}
return value.AsNotForbidden()
}
// FillFullMap fills only Full constructors to given map.
func (s ChatClassArray) FillFullMap(to map[int64]FullChat) {
for _, elem := range s {
value, ok := elem.AsFull()
if !ok {
continue
}
to[value.GetID()] = value
}
}
// FullToMap collects only Full constructors to map.
func (s ChatClassArray) FullToMap() map[int64]FullChat {
r := make(map[int64]FullChat, len(s))
s.FillFullMap(r)
return r
}
// AppendOnlyFull appends only Full constructors to
// given slice.
func (s ChatClassArray) AppendOnlyFull(to []FullChat) []FullChat {
for _, elem := range s {
value, ok := elem.AsFull()
if !ok {
continue
}
to = append(to, value)
}
return to
}
// AsFull returns copy with only Full constructors.
func (s ChatClassArray) AsFull() (to []FullChat) {
return s.AppendOnlyFull(to)
}
// FirstAsFull returns first element of slice (if exists).
func (s ChatClassArray) FirstAsFull() (v FullChat, ok bool) {
value, ok := s.First()
if !ok {
return
}
return value.AsFull()
}
// LastAsFull returns last element of slice (if exists).
func (s ChatClassArray) LastAsFull() (v FullChat, ok bool) {
value, ok := s.Last()
if !ok {
return
}
return value.AsFull()
}
// PopFirstAsFull returns element of slice (if exists).
func (s *ChatClassArray) PopFirstAsFull() (v FullChat, ok bool) {
value, ok := s.PopFirst()
if !ok {
return
}
return value.AsFull()
}
// PopAsFull returns element of slice (if exists).
func (s *ChatClassArray) PopAsFull() (v FullChat, ok bool) {
value, ok := s.Pop()
if !ok {
return
}
return value.AsFull()
}
// ChatEmptyArray is adapter for slice of ChatEmpty.
type ChatEmptyArray []ChatEmpty
// Sort sorts slice of ChatEmpty.
func (s ChatEmptyArray) Sort(less func(a, b ChatEmpty) bool) ChatEmptyArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of ChatEmpty.
func (s ChatEmptyArray) SortStable(less func(a, b ChatEmpty) bool) ChatEmptyArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of ChatEmpty.
func (s ChatEmptyArray) Retain(keep func(x ChatEmpty) bool) ChatEmptyArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s ChatEmptyArray) First() (v ChatEmpty, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s ChatEmptyArray) Last() (v ChatEmpty, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *ChatEmptyArray) PopFirst() (v ChatEmpty, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero ChatEmpty
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *ChatEmptyArray) Pop() (v ChatEmpty, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// SortByID sorts slice of ChatEmpty by ID.
func (s ChatEmptyArray) SortByID() ChatEmptyArray {
return s.Sort(func(a, b ChatEmpty) bool {
return a.GetID() < b.GetID()
})
}
// SortStableByID sorts slice of ChatEmpty by ID.
func (s ChatEmptyArray) SortStableByID() ChatEmptyArray {
return s.SortStable(func(a, b ChatEmpty) bool {
return a.GetID() < b.GetID()
})
}
// FillMap fills constructors to given map.
func (s ChatEmptyArray) FillMap(to map[int64]ChatEmpty) {
for _, value := range s {
to[value.GetID()] = value
}
}
// ToMap collects constructors to map.
func (s ChatEmptyArray) ToMap() map[int64]ChatEmpty {
r := make(map[int64]ChatEmpty, len(s))
s.FillMap(r)
return r
}
// ChatArray is adapter for slice of Chat.
type ChatArray []Chat
// Sort sorts slice of Chat.
func (s ChatArray) Sort(less func(a, b Chat) bool) ChatArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of Chat.
func (s ChatArray) SortStable(less func(a, b Chat) bool) ChatArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of Chat.
func (s ChatArray) Retain(keep func(x Chat) bool) ChatArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s ChatArray) First() (v Chat, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s ChatArray) Last() (v Chat, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *ChatArray) PopFirst() (v Chat, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero Chat
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *ChatArray) Pop() (v Chat, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// SortByID sorts slice of Chat by ID.
func (s ChatArray) SortByID() ChatArray {
return s.Sort(func(a, b Chat) bool {
return a.GetID() < b.GetID()
})
}
// SortStableByID sorts slice of Chat by ID.
func (s ChatArray) SortStableByID() ChatArray {
return s.SortStable(func(a, b Chat) bool {
return a.GetID() < b.GetID()
})
}
// SortByDate sorts slice of Chat by Date.
func (s ChatArray) SortByDate() ChatArray {
return s.Sort(func(a, b Chat) bool {
return a.GetDate() < b.GetDate()
})
}
// SortStableByDate sorts slice of Chat by Date.
func (s ChatArray) SortStableByDate() ChatArray {
return s.SortStable(func(a, b Chat) bool {
return a.GetDate() < b.GetDate()
})
}
// FillMap fills constructors to given map.
func (s ChatArray) FillMap(to map[int64]Chat) {
for _, value := range s {
to[value.GetID()] = value
}
}
// ToMap collects constructors to map.
func (s ChatArray) ToMap() map[int64]Chat {
r := make(map[int64]Chat, len(s))
s.FillMap(r)
return r
}
// ChatForbiddenArray is adapter for slice of ChatForbidden.
type ChatForbiddenArray []ChatForbidden
// Sort sorts slice of ChatForbidden.
func (s ChatForbiddenArray) Sort(less func(a, b ChatForbidden) bool) ChatForbiddenArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of ChatForbidden.
func (s ChatForbiddenArray) SortStable(less func(a, b ChatForbidden) bool) ChatForbiddenArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of ChatForbidden.
func (s ChatForbiddenArray) Retain(keep func(x ChatForbidden) bool) ChatForbiddenArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s ChatForbiddenArray) First() (v ChatForbidden, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s ChatForbiddenArray) Last() (v ChatForbidden, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *ChatForbiddenArray) PopFirst() (v ChatForbidden, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero ChatForbidden
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *ChatForbiddenArray) Pop() (v ChatForbidden, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// SortByID sorts slice of ChatForbidden by ID.
func (s ChatForbiddenArray) SortByID() ChatForbiddenArray {
return s.Sort(func(a, b ChatForbidden) bool {
return a.GetID() < b.GetID()
})
}
// SortStableByID sorts slice of ChatForbidden by ID.
func (s ChatForbiddenArray) SortStableByID() ChatForbiddenArray {
return s.SortStable(func(a, b ChatForbidden) bool {
return a.GetID() < b.GetID()
})
}
// FillMap fills constructors to given map.
func (s ChatForbiddenArray) FillMap(to map[int64]ChatForbidden) {
for _, value := range s {
to[value.GetID()] = value
}
}
// ToMap collects constructors to map.
func (s ChatForbiddenArray) ToMap() map[int64]ChatForbidden {
r := make(map[int64]ChatForbidden, len(s))
s.FillMap(r)
return r
}
// ChannelArray is adapter for slice of Channel.
type ChannelArray []Channel
// Sort sorts slice of Channel.
func (s ChannelArray) Sort(less func(a, b Channel) bool) ChannelArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of Channel.
func (s ChannelArray) SortStable(less func(a, b Channel) bool) ChannelArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of Channel.
func (s ChannelArray) Retain(keep func(x Channel) bool) ChannelArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s ChannelArray) First() (v Channel, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s ChannelArray) Last() (v Channel, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *ChannelArray) PopFirst() (v Channel, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero Channel
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *ChannelArray) Pop() (v Channel, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// SortByID sorts slice of Channel by ID.
func (s ChannelArray) SortByID() ChannelArray {
return s.Sort(func(a, b Channel) bool {
return a.GetID() < b.GetID()
})
}
// SortStableByID sorts slice of Channel by ID.
func (s ChannelArray) SortStableByID() ChannelArray {
return s.SortStable(func(a, b Channel) bool {
return a.GetID() < b.GetID()
})
}
// SortByDate sorts slice of Channel by Date.
func (s ChannelArray) SortByDate() ChannelArray {
return s.Sort(func(a, b Channel) bool {
return a.GetDate() < b.GetDate()
})
}
// SortStableByDate sorts slice of Channel by Date.
func (s ChannelArray) SortStableByDate() ChannelArray {
return s.SortStable(func(a, b Channel) bool {
return a.GetDate() < b.GetDate()
})
}
// FillMap fills constructors to given map.
func (s ChannelArray) FillMap(to map[int64]Channel) {
for _, value := range s {
to[value.GetID()] = value
}
}
// ToMap collects constructors to map.
func (s ChannelArray) ToMap() map[int64]Channel {
r := make(map[int64]Channel, len(s))
s.FillMap(r)
return r
}
// ChannelForbiddenArray is adapter for slice of ChannelForbidden.
type ChannelForbiddenArray []ChannelForbidden
// Sort sorts slice of ChannelForbidden.
func (s ChannelForbiddenArray) Sort(less func(a, b ChannelForbidden) bool) ChannelForbiddenArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of ChannelForbidden.
func (s ChannelForbiddenArray) SortStable(less func(a, b ChannelForbidden) bool) ChannelForbiddenArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of ChannelForbidden.
func (s ChannelForbiddenArray) Retain(keep func(x ChannelForbidden) bool) ChannelForbiddenArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s ChannelForbiddenArray) First() (v ChannelForbidden, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s ChannelForbiddenArray) Last() (v ChannelForbidden, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *ChannelForbiddenArray) PopFirst() (v ChannelForbidden, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero ChannelForbidden
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *ChannelForbiddenArray) Pop() (v ChannelForbidden, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// SortByID sorts slice of ChannelForbidden by ID.
func (s ChannelForbiddenArray) SortByID() ChannelForbiddenArray {
return s.Sort(func(a, b ChannelForbidden) bool {
return a.GetID() < b.GetID()
})
}
// SortStableByID sorts slice of ChannelForbidden by ID.
func (s ChannelForbiddenArray) SortStableByID() ChannelForbiddenArray {
return s.SortStable(func(a, b ChannelForbidden) bool {
return a.GetID() < b.GetID()
})
}
// FillMap fills constructors to given map.
func (s ChannelForbiddenArray) FillMap(to map[int64]ChannelForbidden) {
for _, value := range s {
to[value.GetID()] = value
}
}
// ToMap collects constructors to map.
func (s ChannelForbiddenArray) ToMap() map[int64]ChannelForbidden {
r := make(map[int64]ChannelForbidden, len(s))
s.FillMap(r)
return r
}