Files
mautrix-telegram/pkg/gotd/tg/tl_notification_sound_slices_gen.go
T
2025-06-27 20:03:37 -07:00

336 lines
7.9 KiB
Go
Generated

//go:build !no_gotd_slices
// +build !no_gotd_slices
// Code generated by gotdgen, DO NOT EDIT.
package tg
import (
"context"
"errors"
"fmt"
"sort"
"strings"
"go.uber.org/multierr"
"go.mau.fi/mautrix-telegram/pkg/gotd/bin"
"go.mau.fi/mautrix-telegram/pkg/gotd/tdjson"
"go.mau.fi/mautrix-telegram/pkg/gotd/tdp"
"go.mau.fi/mautrix-telegram/pkg/gotd/tgerr"
)
// No-op definition for keeping imports.
var (
_ = bin.Buffer{}
_ = context.Background()
_ = fmt.Stringer(nil)
_ = strings.Builder{}
_ = errors.Is
_ = multierr.AppendInto
_ = sort.Ints
_ = tdp.Format
_ = tgerr.Error{}
_ = tdjson.Encoder{}
)
// NotificationSoundClassArray is adapter for slice of NotificationSoundClass.
type NotificationSoundClassArray []NotificationSoundClass
// Sort sorts slice of NotificationSoundClass.
func (s NotificationSoundClassArray) Sort(less func(a, b NotificationSoundClass) bool) NotificationSoundClassArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of NotificationSoundClass.
func (s NotificationSoundClassArray) SortStable(less func(a, b NotificationSoundClass) bool) NotificationSoundClassArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of NotificationSoundClass.
func (s NotificationSoundClassArray) Retain(keep func(x NotificationSoundClass) bool) NotificationSoundClassArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s NotificationSoundClassArray) First() (v NotificationSoundClass, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s NotificationSoundClassArray) Last() (v NotificationSoundClass, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *NotificationSoundClassArray) PopFirst() (v NotificationSoundClass, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero NotificationSoundClass
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *NotificationSoundClassArray) Pop() (v NotificationSoundClass, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// AsNotificationSoundLocal returns copy with only NotificationSoundLocal constructors.
func (s NotificationSoundClassArray) AsNotificationSoundLocal() (to NotificationSoundLocalArray) {
for _, elem := range s {
value, ok := elem.(*NotificationSoundLocal)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// AsNotificationSoundRingtone returns copy with only NotificationSoundRingtone constructors.
func (s NotificationSoundClassArray) AsNotificationSoundRingtone() (to NotificationSoundRingtoneArray) {
for _, elem := range s {
value, ok := elem.(*NotificationSoundRingtone)
if !ok {
continue
}
to = append(to, *value)
}
return to
}
// NotificationSoundLocalArray is adapter for slice of NotificationSoundLocal.
type NotificationSoundLocalArray []NotificationSoundLocal
// Sort sorts slice of NotificationSoundLocal.
func (s NotificationSoundLocalArray) Sort(less func(a, b NotificationSoundLocal) bool) NotificationSoundLocalArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of NotificationSoundLocal.
func (s NotificationSoundLocalArray) SortStable(less func(a, b NotificationSoundLocal) bool) NotificationSoundLocalArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of NotificationSoundLocal.
func (s NotificationSoundLocalArray) Retain(keep func(x NotificationSoundLocal) bool) NotificationSoundLocalArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s NotificationSoundLocalArray) First() (v NotificationSoundLocal, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s NotificationSoundLocalArray) Last() (v NotificationSoundLocal, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *NotificationSoundLocalArray) PopFirst() (v NotificationSoundLocal, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero NotificationSoundLocal
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *NotificationSoundLocalArray) Pop() (v NotificationSoundLocal, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// NotificationSoundRingtoneArray is adapter for slice of NotificationSoundRingtone.
type NotificationSoundRingtoneArray []NotificationSoundRingtone
// Sort sorts slice of NotificationSoundRingtone.
func (s NotificationSoundRingtoneArray) Sort(less func(a, b NotificationSoundRingtone) bool) NotificationSoundRingtoneArray {
sort.Slice(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// SortStable sorts slice of NotificationSoundRingtone.
func (s NotificationSoundRingtoneArray) SortStable(less func(a, b NotificationSoundRingtone) bool) NotificationSoundRingtoneArray {
sort.SliceStable(s, func(i, j int) bool {
return less(s[i], s[j])
})
return s
}
// Retain filters in-place slice of NotificationSoundRingtone.
func (s NotificationSoundRingtoneArray) Retain(keep func(x NotificationSoundRingtone) bool) NotificationSoundRingtoneArray {
n := 0
for _, x := range s {
if keep(x) {
s[n] = x
n++
}
}
s = s[:n]
return s
}
// First returns first element of slice (if exists).
func (s NotificationSoundRingtoneArray) First() (v NotificationSoundRingtone, ok bool) {
if len(s) < 1 {
return
}
return s[0], true
}
// Last returns last element of slice (if exists).
func (s NotificationSoundRingtoneArray) Last() (v NotificationSoundRingtone, ok bool) {
if len(s) < 1 {
return
}
return s[len(s)-1], true
}
// PopFirst returns first element of slice (if exists) and deletes it.
func (s *NotificationSoundRingtoneArray) PopFirst() (v NotificationSoundRingtone, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[0]
// Delete by index from SliceTricks.
copy(a[0:], a[1:])
var zero NotificationSoundRingtone
a[len(a)-1] = zero
a = a[:len(a)-1]
*s = a
return v, true
}
// Pop returns last element of slice (if exists) and deletes it.
func (s *NotificationSoundRingtoneArray) Pop() (v NotificationSoundRingtone, ok bool) {
if s == nil || len(*s) < 1 {
return
}
a := *s
v = a[len(a)-1]
a = a[:len(a)-1]
*s = a
return v, true
}
// SortByID sorts slice of NotificationSoundRingtone by ID.
func (s NotificationSoundRingtoneArray) SortByID() NotificationSoundRingtoneArray {
return s.Sort(func(a, b NotificationSoundRingtone) bool {
return a.GetID() < b.GetID()
})
}
// SortStableByID sorts slice of NotificationSoundRingtone by ID.
func (s NotificationSoundRingtoneArray) SortStableByID() NotificationSoundRingtoneArray {
return s.SortStable(func(a, b NotificationSoundRingtone) bool {
return a.GetID() < b.GetID()
})
}
// FillMap fills constructors to given map.
func (s NotificationSoundRingtoneArray) FillMap(to map[int64]NotificationSoundRingtone) {
for _, value := range s {
to[value.GetID()] = value
}
}
// ToMap collects constructors to map.
func (s NotificationSoundRingtoneArray) ToMap() map[int64]NotificationSoundRingtone {
r := make(map[int64]NotificationSoundRingtone, len(s))
s.FillMap(r)
return r
}