Handle empty/invalid state event content in _get_initial_state()
Fixes #171
This commit is contained in:
@@ -307,14 +307,18 @@ async def _get_initial_state(evt: CommandEvent):
|
||||
about = None
|
||||
levels = None
|
||||
for event in state:
|
||||
if event["type"] == "m.room.name":
|
||||
title = event["content"]["name"]
|
||||
elif event["type"] == "m.room.topic":
|
||||
about = event["content"]["topic"]
|
||||
elif event["type"] == "m.room.power_levels":
|
||||
levels = event["content"]
|
||||
elif event["type"] == "m.room.canonical_alias":
|
||||
title = title or event["content"]["alias"]
|
||||
try:
|
||||
if event["type"] == "m.room.name":
|
||||
title = event["content"]["name"]
|
||||
elif event["type"] == "m.room.topic":
|
||||
about = event["content"]["topic"]
|
||||
elif event["type"] == "m.room.power_levels":
|
||||
levels = event["content"]
|
||||
elif event["type"] == "m.room.canonical_alias":
|
||||
title = title or event["content"]["alias"]
|
||||
except KeyError:
|
||||
# Some state event probably has empty content
|
||||
pass
|
||||
return title, about, levels
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user