Files
mautrix-telegram/pkg/gotd/tdapi/tl_game_gen.go
T
2025-06-27 20:03:37 -07:00

398 lines
8.4 KiB
Go

// Code generated by gotdgen, DO NOT EDIT.
package tdapi
import (
"context"
"errors"
"fmt"
"sort"
"strings"
"go.uber.org/multierr"
"go.mau.fi/mautrix-telegram/pkg/gotd/bin"
"go.mau.fi/mautrix-telegram/pkg/gotd/tdjson"
"go.mau.fi/mautrix-telegram/pkg/gotd/tdp"
"go.mau.fi/mautrix-telegram/pkg/gotd/tgerr"
)
// No-op definition for keeping imports.
var (
_ = bin.Buffer{}
_ = context.Background()
_ = fmt.Stringer(nil)
_ = strings.Builder{}
_ = errors.Is
_ = multierr.AppendInto
_ = sort.Ints
_ = tdp.Format
_ = tgerr.Error{}
_ = tdjson.Encoder{}
)
// Game represents TL type `game#a2aedfc8`.
type Game struct {
// Unique game identifier
ID int64
// Game short name
ShortName string
// Game title
Title string
// Game text, usually containing scoreboards for a game
Text FormattedText
// Describes a game. Use getInternalLink with internalLinkTypeGame to share the game
Description string
// Game photo
Photo Photo
// Game animation; may be null
Animation Animation
}
// GameTypeID is TL type id of Game.
const GameTypeID = 0xa2aedfc8
// Ensuring interfaces in compile-time for Game.
var (
_ bin.Encoder = &Game{}
_ bin.Decoder = &Game{}
_ bin.BareEncoder = &Game{}
_ bin.BareDecoder = &Game{}
)
func (g *Game) Zero() bool {
if g == nil {
return true
}
if !(g.ID == 0) {
return false
}
if !(g.ShortName == "") {
return false
}
if !(g.Title == "") {
return false
}
if !(g.Text.Zero()) {
return false
}
if !(g.Description == "") {
return false
}
if !(g.Photo.Zero()) {
return false
}
if !(g.Animation.Zero()) {
return false
}
return true
}
// String implements fmt.Stringer.
func (g *Game) String() string {
if g == nil {
return "Game(nil)"
}
type Alias Game
return fmt.Sprintf("Game%+v", Alias(*g))
}
// TypeID returns type id in TL schema.
//
// See https://core.telegram.org/mtproto/TL-tl#remarks.
func (*Game) TypeID() uint32 {
return GameTypeID
}
// TypeName returns name of type in TL schema.
func (*Game) TypeName() string {
return "game"
}
// TypeInfo returns info about TL type.
func (g *Game) TypeInfo() tdp.Type {
typ := tdp.Type{
Name: "game",
ID: GameTypeID,
}
if g == nil {
typ.Null = true
return typ
}
typ.Fields = []tdp.Field{
{
Name: "ID",
SchemaName: "id",
},
{
Name: "ShortName",
SchemaName: "short_name",
},
{
Name: "Title",
SchemaName: "title",
},
{
Name: "Text",
SchemaName: "text",
},
{
Name: "Description",
SchemaName: "description",
},
{
Name: "Photo",
SchemaName: "photo",
},
{
Name: "Animation",
SchemaName: "animation",
},
}
return typ
}
// Encode implements bin.Encoder.
func (g *Game) Encode(b *bin.Buffer) error {
if g == nil {
return fmt.Errorf("can't encode game#a2aedfc8 as nil")
}
b.PutID(GameTypeID)
return g.EncodeBare(b)
}
// EncodeBare implements bin.BareEncoder.
func (g *Game) EncodeBare(b *bin.Buffer) error {
if g == nil {
return fmt.Errorf("can't encode game#a2aedfc8 as nil")
}
b.PutLong(g.ID)
b.PutString(g.ShortName)
b.PutString(g.Title)
if err := g.Text.Encode(b); err != nil {
return fmt.Errorf("unable to encode game#a2aedfc8: field text: %w", err)
}
b.PutString(g.Description)
if err := g.Photo.Encode(b); err != nil {
return fmt.Errorf("unable to encode game#a2aedfc8: field photo: %w", err)
}
if err := g.Animation.Encode(b); err != nil {
return fmt.Errorf("unable to encode game#a2aedfc8: field animation: %w", err)
}
return nil
}
// Decode implements bin.Decoder.
func (g *Game) Decode(b *bin.Buffer) error {
if g == nil {
return fmt.Errorf("can't decode game#a2aedfc8 to nil")
}
if err := b.ConsumeID(GameTypeID); err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: %w", err)
}
return g.DecodeBare(b)
}
// DecodeBare implements bin.BareDecoder.
func (g *Game) DecodeBare(b *bin.Buffer) error {
if g == nil {
return fmt.Errorf("can't decode game#a2aedfc8 to nil")
}
{
value, err := b.Long()
if err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field id: %w", err)
}
g.ID = value
}
{
value, err := b.String()
if err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field short_name: %w", err)
}
g.ShortName = value
}
{
value, err := b.String()
if err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field title: %w", err)
}
g.Title = value
}
{
if err := g.Text.Decode(b); err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field text: %w", err)
}
}
{
value, err := b.String()
if err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field description: %w", err)
}
g.Description = value
}
{
if err := g.Photo.Decode(b); err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field photo: %w", err)
}
}
{
if err := g.Animation.Decode(b); err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field animation: %w", err)
}
}
return nil
}
// EncodeTDLibJSON implements tdjson.TDLibEncoder.
func (g *Game) EncodeTDLibJSON(b tdjson.Encoder) error {
if g == nil {
return fmt.Errorf("can't encode game#a2aedfc8 as nil")
}
b.ObjStart()
b.PutID("game")
b.Comma()
b.FieldStart("id")
b.PutLong(g.ID)
b.Comma()
b.FieldStart("short_name")
b.PutString(g.ShortName)
b.Comma()
b.FieldStart("title")
b.PutString(g.Title)
b.Comma()
b.FieldStart("text")
if err := g.Text.EncodeTDLibJSON(b); err != nil {
return fmt.Errorf("unable to encode game#a2aedfc8: field text: %w", err)
}
b.Comma()
b.FieldStart("description")
b.PutString(g.Description)
b.Comma()
b.FieldStart("photo")
if err := g.Photo.EncodeTDLibJSON(b); err != nil {
return fmt.Errorf("unable to encode game#a2aedfc8: field photo: %w", err)
}
b.Comma()
b.FieldStart("animation")
if err := g.Animation.EncodeTDLibJSON(b); err != nil {
return fmt.Errorf("unable to encode game#a2aedfc8: field animation: %w", err)
}
b.Comma()
b.StripComma()
b.ObjEnd()
return nil
}
// DecodeTDLibJSON implements tdjson.TDLibDecoder.
func (g *Game) DecodeTDLibJSON(b tdjson.Decoder) error {
if g == nil {
return fmt.Errorf("can't decode game#a2aedfc8 to nil")
}
return b.Obj(func(b tdjson.Decoder, key []byte) error {
switch string(key) {
case tdjson.TypeField:
if err := b.ConsumeID("game"); err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: %w", err)
}
case "id":
value, err := b.Long()
if err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field id: %w", err)
}
g.ID = value
case "short_name":
value, err := b.String()
if err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field short_name: %w", err)
}
g.ShortName = value
case "title":
value, err := b.String()
if err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field title: %w", err)
}
g.Title = value
case "text":
if err := g.Text.DecodeTDLibJSON(b); err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field text: %w", err)
}
case "description":
value, err := b.String()
if err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field description: %w", err)
}
g.Description = value
case "photo":
if err := g.Photo.DecodeTDLibJSON(b); err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field photo: %w", err)
}
case "animation":
if err := g.Animation.DecodeTDLibJSON(b); err != nil {
return fmt.Errorf("unable to decode game#a2aedfc8: field animation: %w", err)
}
default:
return b.Skip()
}
return nil
})
}
// GetID returns value of ID field.
func (g *Game) GetID() (value int64) {
if g == nil {
return
}
return g.ID
}
// GetShortName returns value of ShortName field.
func (g *Game) GetShortName() (value string) {
if g == nil {
return
}
return g.ShortName
}
// GetTitle returns value of Title field.
func (g *Game) GetTitle() (value string) {
if g == nil {
return
}
return g.Title
}
// GetText returns value of Text field.
func (g *Game) GetText() (value FormattedText) {
if g == nil {
return
}
return g.Text
}
// GetDescription returns value of Description field.
func (g *Game) GetDescription() (value string) {
if g == nil {
return
}
return g.Description
}
// GetPhoto returns value of Photo field.
func (g *Game) GetPhoto() (value Photo) {
if g == nil {
return
}
return g.Photo
}
// GetAnimation returns value of Animation field.
func (g *Game) GetAnimation() (value Animation) {
if g == nil {
return
}
return g.Animation
}